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Слухи о кодексе ИГ- много вкусной копипасты

anonymous: Компиляция инфы по иг-кодексу (буржуйская). General info Release Rumoured to be 2 May 2009. Rumoured to include at least 2 waves of releases. It is unclear when the second wave will appear. Rules Judging from the release schedule, it is pretty much confirmed that Primaris Psykers will make a return. Their rules can only be speculated on as yet. There is rumoured to be a new commander type called a Fleet Officer that allows some type of orbital bombardment. The green of a Commissar Lord was seen some time ago, and it is rumoured to have rules in the new Codex. Some have said this could include allowing Stormtroopers as Troops choices. There has also been rumoured to be an Inquisitor and Retinue entry as an HQ choice, which would supposedly appear much like the elites from the current Daemon Hunters/Witch Hunters books. The advisors special rule may have been dropped. It is not clear if it has been replaced with something else or if they count as Squad upgrades. The assumption has been made based on the WIP Stormtrooper mini that Stormtroopers will be able to take shotguns and can Infiltrate if not transported. You can supposedly have a Storm Trooper Squad/Platoon as a Troops choice (not clear if this means both or one of), but this is reliant on an upgraded HQ choice, which is NOT linked to the Commissar Lord as previously rumoured, just the basic Officer who can be upgraded for x-amount to get Storm Troopers as Troops. They may also get to pick from a list of mission 'operations', such as outflank, deepstrike etc. There are apparently a few other things that you can give the Command Squad to affect the army. Sniper Squads can supposedly infiltrate, get stealth, range finders and all models in the squad have sniper rifles and BS 4. Veteran squads are rumoured to become upgrades to platoons rather than Elites choices and may work like Ork Ard Boyz in that you may upgrade one unit in the whole army. Platoons will supposedly benefit from various special rules which only work if the Platoon command squad is alive and within 12” of the rest of the platoon. One such special rule is rumoured to be called "Platoon Drill" or something similar, and grants the ability to ignore any other squad within the Platoon for the purposes of determining the enemy's cover save. What this means is that the Guard squads will get a cover save when being shot at through a squad in the same Platoon, but their enemy will not get one when the squad shoots back. Another unconfirmed rumour says Platoons will have some kind of "overwatch" rules, allowing them a round of shooting during the enemy’s shooting phase at the cost of shooting and assaulting next turn (effectively going to ground). It is unclear what, if any, further restrictions apply (one per turn, once per battle?). Platoons have been rumoured to have a great number of options available to them including attaching various support vehicles like sentinels, hellhounds and demolishers. They still take up a FOC spot, but become part of the platoon and so will benefit from the Platoon Drill rule. Doctrines have supposedly been replaced by Platoons with more options, so for example, rather than Armoured fist squads a player would buy Chimeras for a whole platoon, or buy the whole platoon grav-chutes to give them deep strike, or drop the heavy weapons from squads and give the platoon Scout. This system would allow “crusade” style armies of multiple regiments. Another rumour says that there will be multiple flavours of Platoon with varying rules and options, such as Heavy Platoons, the squads will have the option of taking up to three heavy weapons teams; Assault Platoons, able to take up to three assault weapons; Stealth Platoons possibly able to infiltrate. It is not clear if this was based on a proper rumour or mutant wishlisting. There has been much talk about a point decrease to 4points per Guardsman. This has also been rumoured to be 50 point Infantry squads (10 men with Sgt, Heavy Bolter & Flamer). Kill Points have supposedly been sorted out. The example given to me was a platoon Command Squad and 4 Guardsmen Squads will surrender one kill point if you lose half the platoon (eg - Command Squad & two Guard Squads). You then surrender another kill point if the Platoon is wiped out. So instead of being five KP worth, that platoon is worth two. Conscript will supposedly be a Troops choice much like Daemon in the Chaos Marine Dex in that they do not take up a FOC slot. They will supposedly come with a command squad mad up of a Commissar and three teams of Heavy Bolters. The concept is that if the Conscripts break, the Heavy Bolter team guns them down each one killed gives +1 to their Ld up to a max of 10. They are supposedly also Fearless until the Commissar and HW team have been killed. On the other hand, some rumours say conscripts will disappear altogether, or remain only as “naked” Platoons. Different kinds of Sentinel will be available for both FA and HS slots, with the slot determining the weapon and upgrade options, as well as special rules. FA Sentinals will retain Scout, but only be open topped, whereas HS ones will lose Scout, but will be enclosed and have options for heavy weapons such as the Plasma Cannon. The chimera seems to have been given new stats and undefined special rules in Forge World’s IA2 update. http://www.forgeworld.co.uk/pdf/ia2-update.pdf This could be an indication of what is to come. The Valkyrie will be included, possibly as a transport for Stormtroopers, but will most likely be a skimmer (possibly fast) and is rumoured to allow embarked troops to deploy after deep striking. Another rumour says they will be able to DS more accurately like Drop Pods. Ogryns have been rumoured to be T5 with a 4+ save and Feel No Pain. There are rumoured to be 21 “variants” of tank in the new Codex. It is unclear what exactly constitutes a variant though. It has been rumoured that at least one old style of artillary tank, possibly the Griffon, will make a return. It is also rumoured that IG tanks will get a special rule allowing them to fire sponson weapons as though they were Defensive weapons. Opinion is still up in the air on the veracity of this one. The Leman Russ can be bought as a squadron so you can get 3 for a single FOC. It is also rumoured to get a drop in front armour to 13. The Hellhound is supposedly bought in squadrons of 3 (this could mean up to 3), and they can combine there firepower but will sacrifice a turn of shooting like dire avengers do. They will subsequently suffer +1 to any damage results during their reload turn. It has also been rumoured to have three variants, although no further details have emerged about this. It has been pretty much universally stated that the Baneblade is NOT in the new codex. Minis First Wave rumoured to be as follows (US$): IG Codex $25 IG Primaris Psyker $15 IG Ratling Snipers $20 IG Sentinel $25 IG Cadian Command Squad $25 IG Catachan Command Squad $25 IG Valkyrie $50 IG Cadian Shock Troops $22 IG Catachan Jungle Fighters $22 The green of the Commissar Lord can be seen here: http://warseer.com/forums/attachment...7&d=1214001137 New Ratlings have supposedly been spotted and have cloaks and hoods. The new Sentinel box is rumoured to have all Heavy Weapon options including at least a Plasma Cannon, as well as the Armoured Crew Compartment bits in the box. The contents of the Command Squads apparently includes an underarm swagger stick Drill Instructor style. It is not clear which one has this, but most likely it will be the Cadian one. Some say the Valkyrie will include bits to make a Vulture as well. This is far from confirmed and could just be wish-listing repeated as rumour. A CAD picture of the interior can be seen here: http://warseer.com/forums/attachment...8&d=1214001168 The Cadian and Catachan Boxes are most likely 10 man sets with a heavy weapon included. Nothing has been said about whether the box will include multiple heavy weapon options, or if individual heavy weapons sets will be withdrawn. The Catachans are rumoured to be a slight improvement in sculpt more in line with the recent Heavy Weapons team than their original incarnation. Plastic Roughriders in the Cadian style have been rumoured. Little has been said about these, so they would be 2nd wave at the very least. CAD drawings of some tanks have been spotted but it is not clear if these are simply concepts or if they are in production. It has been rumoured that the new Leman Russ kit will allow plastic demolishers and a 3rd variant, another rumour saying 5 (standard, demolisher, conqueror, exterminator, and the new variant). It is also rumoured that Chimeras and Hellhounds will share a kit. They don’t seem to be included in the first wave either way. A WIP Stormtrooper with shotgun (assumed to be Plastic) has been seen. It is unclear when or if this will be released but it doesn't appear to be in the first wave. They are supposedly 10 models to a box from £12-15. No further word on box contents. WIP can be seen here: http://warseer.com/forums/attachment...4&d=1232629639 There have been rumours of Greatcoat plastics for some time, but these have been consistently shot down by those “in the know”. It seems quite a few GW managers are reporting that plastic Greatcoats are in the pipeline, possibly even as soon as 2nd wave. They will supposedly make Steel Legion, Kreig, and/or Valhallans, which some people believe to be a sign the rumour is untrue, as the look of those regiments would need to be drastically altered to create them all from one kit.

Ответов - 55, стр: 1 2 3 All

anonymous: Юргена, лазпистоля и чейнсворда нет. Про спецчаров в новом кодексе известны тока 3 вещи. 1)будет Крид(ну, это стандарт) 2)будет комиссар-герой минимум один 3)будет псайкер-герой(один)

Кор Фаэрон: anonymous пишет: 3)будет псайкер-герой(один)

anonymous: Заметим, что в этом кодексе псайкеры будут снова Примарис - т.е. обученные в Схоластике и злые. Минимум беты. А не те убожества самопальные, что сейчас. А именной, видимо, будет альфой.


Кор Фаэрон: anonymous пишет: А не те убожества самопальные, что сейчас. щас нелицензированные?

anonymous: Щас не боевые, а гражданские. Мелкие телепаты, утащенные в армию. Такими только Трон топить.

Chaplain: Кор Фаэрон пишет: щас нелицензированные? санкционированные, но хуита редкостная. Катят только с форсшашкой и хонорификой. З.Ы. Сделали бы им возможнность выбирать психосилы или хотя бы рероллы по таблице аки Варпхеды

anonymous: Скорее, просто адекватные силы сделают

Chaplain: anonymous пишет: Скорее, просто адекватные силы сделают и, надеюсь, разнообразные, а не спартанский ассортимент типа Бладов. И неплохо было бы, если дали возможность брать клавсы или digi-weapons

anonymous: Судя по ДоВу, лавсы таки будут. Хотя на кой чёрт они?

Chaplain: anonymous пишет: Хотя на кой чёрт они? реролл на ту вунд при 3-й силе полезен.

anonymous: Не, я в том смысле, что какого рожна гвардейцы забыли в рукопашке и с чего вдруг им тратить на неё очки? Коней вполне хватает.

Chaplain: anonymous пишет: Коней вполне хватает. когда как. anonymous пишет: Не, я в том смысле, что какого рожна гвардейцы забыли в рукопашке и с чего вдруг им тратить на неё очки? Ну это да

anonymous: когда как. а если не хватает, то бой всё равно уже проигран- враг недостаточно отстрелен

Chaplain: в свое время курсировали слухи об АР 3 хеллганов. Подтверждения им не нашлось?

anonymous: Нету. Да дадут рендинг, и усё, я думаю. Кстати, автор кодекса обещал "очень интересный" новый лазган. вот это должно насторожить

Фаэрон шлёт всех нах: ИГ УГ

anonymous: Смотря как покрасить

Кор Фаэрон:

Chaplain: anonymous пишет: Нету. Да дадут рендинг, и усё, я думаю. не, это уныло Лучше АР 3. После термосов с 3 инвулем я готов в это поверить

anonymous: Фигнам. Рендинг- это максимум надежд



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