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Слухи о кодексе ИГ- много вкусной копипасты

anonymous: Компиляция инфы по иг-кодексу (буржуйская). General info Release Rumoured to be 2 May 2009. Rumoured to include at least 2 waves of releases. It is unclear when the second wave will appear. Rules Judging from the release schedule, it is pretty much confirmed that Primaris Psykers will make a return. Their rules can only be speculated on as yet. There is rumoured to be a new commander type called a Fleet Officer that allows some type of orbital bombardment. The green of a Commissar Lord was seen some time ago, and it is rumoured to have rules in the new Codex. Some have said this could include allowing Stormtroopers as Troops choices. There has also been rumoured to be an Inquisitor and Retinue entry as an HQ choice, which would supposedly appear much like the elites from the current Daemon Hunters/Witch Hunters books. The advisors special rule may have been dropped. It is not clear if it has been replaced with something else or if they count as Squad upgrades. The assumption has been made based on the WIP Stormtrooper mini that Stormtroopers will be able to take shotguns and can Infiltrate if not transported. You can supposedly have a Storm Trooper Squad/Platoon as a Troops choice (not clear if this means both or one of), but this is reliant on an upgraded HQ choice, which is NOT linked to the Commissar Lord as previously rumoured, just the basic Officer who can be upgraded for x-amount to get Storm Troopers as Troops. They may also get to pick from a list of mission 'operations', such as outflank, deepstrike etc. There are apparently a few other things that you can give the Command Squad to affect the army. Sniper Squads can supposedly infiltrate, get stealth, range finders and all models in the squad have sniper rifles and BS 4. Veteran squads are rumoured to become upgrades to platoons rather than Elites choices and may work like Ork Ard Boyz in that you may upgrade one unit in the whole army. Platoons will supposedly benefit from various special rules which only work if the Platoon command squad is alive and within 12” of the rest of the platoon. One such special rule is rumoured to be called "Platoon Drill" or something similar, and grants the ability to ignore any other squad within the Platoon for the purposes of determining the enemy's cover save. What this means is that the Guard squads will get a cover save when being shot at through a squad in the same Platoon, but their enemy will not get one when the squad shoots back. Another unconfirmed rumour says Platoons will have some kind of "overwatch" rules, allowing them a round of shooting during the enemy’s shooting phase at the cost of shooting and assaulting next turn (effectively going to ground). It is unclear what, if any, further restrictions apply (one per turn, once per battle?). Platoons have been rumoured to have a great number of options available to them including attaching various support vehicles like sentinels, hellhounds and demolishers. They still take up a FOC spot, but become part of the platoon and so will benefit from the Platoon Drill rule. Doctrines have supposedly been replaced by Platoons with more options, so for example, rather than Armoured fist squads a player would buy Chimeras for a whole platoon, or buy the whole platoon grav-chutes to give them deep strike, or drop the heavy weapons from squads and give the platoon Scout. This system would allow “crusade” style armies of multiple regiments. Another rumour says that there will be multiple flavours of Platoon with varying rules and options, such as Heavy Platoons, the squads will have the option of taking up to three heavy weapons teams; Assault Platoons, able to take up to three assault weapons; Stealth Platoons possibly able to infiltrate. It is not clear if this was based on a proper rumour or mutant wishlisting. There has been much talk about a point decrease to 4points per Guardsman. This has also been rumoured to be 50 point Infantry squads (10 men with Sgt, Heavy Bolter & Flamer). Kill Points have supposedly been sorted out. The example given to me was a platoon Command Squad and 4 Guardsmen Squads will surrender one kill point if you lose half the platoon (eg - Command Squad & two Guard Squads). You then surrender another kill point if the Platoon is wiped out. So instead of being five KP worth, that platoon is worth two. Conscript will supposedly be a Troops choice much like Daemon in the Chaos Marine Dex in that they do not take up a FOC slot. They will supposedly come with a command squad mad up of a Commissar and three teams of Heavy Bolters. The concept is that if the Conscripts break, the Heavy Bolter team guns them down each one killed gives +1 to their Ld up to a max of 10. They are supposedly also Fearless until the Commissar and HW team have been killed. On the other hand, some rumours say conscripts will disappear altogether, or remain only as “naked” Platoons. Different kinds of Sentinel will be available for both FA and HS slots, with the slot determining the weapon and upgrade options, as well as special rules. FA Sentinals will retain Scout, but only be open topped, whereas HS ones will lose Scout, but will be enclosed and have options for heavy weapons such as the Plasma Cannon. The chimera seems to have been given new stats and undefined special rules in Forge World’s IA2 update. http://www.forgeworld.co.uk/pdf/ia2-update.pdf This could be an indication of what is to come. The Valkyrie will be included, possibly as a transport for Stormtroopers, but will most likely be a skimmer (possibly fast) and is rumoured to allow embarked troops to deploy after deep striking. Another rumour says they will be able to DS more accurately like Drop Pods. Ogryns have been rumoured to be T5 with a 4+ save and Feel No Pain. There are rumoured to be 21 “variants” of tank in the new Codex. It is unclear what exactly constitutes a variant though. It has been rumoured that at least one old style of artillary tank, possibly the Griffon, will make a return. It is also rumoured that IG tanks will get a special rule allowing them to fire sponson weapons as though they were Defensive weapons. Opinion is still up in the air on the veracity of this one. The Leman Russ can be bought as a squadron so you can get 3 for a single FOC. It is also rumoured to get a drop in front armour to 13. The Hellhound is supposedly bought in squadrons of 3 (this could mean up to 3), and they can combine there firepower but will sacrifice a turn of shooting like dire avengers do. They will subsequently suffer +1 to any damage results during their reload turn. It has also been rumoured to have three variants, although no further details have emerged about this. It has been pretty much universally stated that the Baneblade is NOT in the new codex. Minis First Wave rumoured to be as follows (US$): IG Codex $25 IG Primaris Psyker $15 IG Ratling Snipers $20 IG Sentinel $25 IG Cadian Command Squad $25 IG Catachan Command Squad $25 IG Valkyrie $50 IG Cadian Shock Troops $22 IG Catachan Jungle Fighters $22 The green of the Commissar Lord can be seen here: http://warseer.com/forums/attachment...7&d=1214001137 New Ratlings have supposedly been spotted and have cloaks and hoods. The new Sentinel box is rumoured to have all Heavy Weapon options including at least a Plasma Cannon, as well as the Armoured Crew Compartment bits in the box. The contents of the Command Squads apparently includes an underarm swagger stick Drill Instructor style. It is not clear which one has this, but most likely it will be the Cadian one. Some say the Valkyrie will include bits to make a Vulture as well. This is far from confirmed and could just be wish-listing repeated as rumour. A CAD picture of the interior can be seen here: http://warseer.com/forums/attachment...8&d=1214001168 The Cadian and Catachan Boxes are most likely 10 man sets with a heavy weapon included. Nothing has been said about whether the box will include multiple heavy weapon options, or if individual heavy weapons sets will be withdrawn. The Catachans are rumoured to be a slight improvement in sculpt more in line with the recent Heavy Weapons team than their original incarnation. Plastic Roughriders in the Cadian style have been rumoured. Little has been said about these, so they would be 2nd wave at the very least. CAD drawings of some tanks have been spotted but it is not clear if these are simply concepts or if they are in production. It has been rumoured that the new Leman Russ kit will allow plastic demolishers and a 3rd variant, another rumour saying 5 (standard, demolisher, conqueror, exterminator, and the new variant). It is also rumoured that Chimeras and Hellhounds will share a kit. They don’t seem to be included in the first wave either way. A WIP Stormtrooper with shotgun (assumed to be Plastic) has been seen. It is unclear when or if this will be released but it doesn't appear to be in the first wave. They are supposedly 10 models to a box from £12-15. No further word on box contents. WIP can be seen here: http://warseer.com/forums/attachment...4&d=1232629639 There have been rumours of Greatcoat plastics for some time, but these have been consistently shot down by those “in the know”. It seems quite a few GW managers are reporting that plastic Greatcoats are in the pipeline, possibly even as soon as 2nd wave. They will supposedly make Steel Legion, Kreig, and/or Valhallans, which some people believe to be a sign the rumour is untrue, as the look of those regiments would need to be drastically altered to create them all from one kit.

Ответов - 55, стр: 1 2 3 All

Chaplain: anonymous пишет: e concept is that if the Conscripts break, the Heavy Bolter team guns them down each one killed gives +1 to their Ld up to a max of 10 АХАХААХА!!!!!!!! З.Ы. Хорошая компиляция старых слухов + новые

anonymous: Ну дык Кстати, по ценам. Сквад пехоты будет стоить 50 очей с бесплатным фламером и хб, но все доктрины- платные. Что думаем по поводу?

Falstaff: anonymous пишет: Кстати, по ценам. Сквад пехоты будет стоить 50 очей с бесплатным фламером и хб, но все доктрины- платные. Что думаем по поводу? ГВ хочет много денег, очень много денег.


Chaplain: anonymous пишет: Сквад пехоты будет стоить 50 очей с бесплатным фламером и хб вполне себе цена. Если еще цены на апгейды были божескими anonymous пишет: но все доктрины- платные Да и сейчас они почти все платные. Жалко, потеряем халявные Close order drill и Drop troops

anonymous: Ну, они пересовывают пехоту в коробки по 10 рыл с хпушкой за 12 ф. Какбе, дешевле, чем сейчас Платун ныне стоит 18 ф за 20 рыл, 20 ф за 3 хпушки=38 фунтов и 26 ры а будет- 24 ф за 2 коробки бойцов и 5 ф за 5 гвардов-безклеек. Итого- 27 фунтов, 11 ф выгоды(фактически, ещё коробка пехтуры)

Chaplain: anonymous пишет: Ну, они пересовывают пехоту в коробки по 10 рыл с хпушкой за 12 ф. Какбе, дешевле, чем сейчас Платун ныне стоит 18 ф за 20 рыл, 20 ф за 3 хпушки=38 фунтов и 26 ры а будет- 24 ф за 2 коробки бойцов и 5 ф за 5 гвардов-безклеек. Итого- 27 фунтов, 11 ф выгоды(фактически, ещё коробка пехтуры) в принципе нормально. Еще бы сделали коробок Химера/Хеллхаунд

anonymous: Хеллхаунд будет однозначно новый (видел раскройки), но вот с кем в одном боксе пойдёт- сие тайна великая есмь. Моё предположение, что весь 21 танк ИГ уместят в 4 коробки. 1)Рассы средние- те самые 5 в одном- Конкерор, БТ, Экстерминатор, Ванкишер, Екзекушионер 2)Рассы тяжёлые- Демолишер, четырёхствольник, Аннигилятор 3)Артиллерия- Вася, Грифон, Медуза, Мантикора(?) 4)Лёгкие танки- Химера, Хеллхаунд, Саламандра как распределятся самоходки и новинки- хз

Chaplain: Вроде ведь обещали "Леманн Лайт"

anonymous: Я и говорю. Короб лайт леманов и короб хэви леманов.

Chaplain: anonymous пишет: Я и говорю. Короб лайт леманов и короб хэви леманов. А, точно

anonymous: Но тут возникает вопрос. Из обещанных 21 паттерна техники осталось ещё 5. Какие варианты? Мне кажется,что, учитывая ещё 2 вида сентинелей(подтверждено) будет короб с самоходками (тандерер и лазер дестроер) и что-то ещё, типа сюрприз

Chaplain: anonymous пишет: Мне кажется,что, учитывая ещё 2 вида сентинелей не забываем, что разные вооружения сентов делает их разных паттернов (Mars, Catachan, Cadian и т.п.)

anonymous: Будет два паттерна- тяжёлый (с крышей, большой пушкой и не скаутит) и лёгкий (нынешний). Все пушки будут идти в комплекте, так что деление по ним отойдёт

Chaplain: Хммм, Валька-Скиммер.. Какие мнения на этот счет?

anonymous: Ну да, Валька-скиммер, транспорт "штормтрупер онли". Может быть как раз тем "сюрпризом" Я минимум одну возьму. Очень уж привлекает вариант "дипстрайк-отстрел с нурсов и мультилазера-залп с десанта". Незащищённые тылы врага будут плакать.

Chaplain: anonymous пишет: Ну да, Валька-скиммер, транспорт "штормтрупер онли". Может быть как раз тем "сюрпризом" Я минимум одну возьму. Очень уж привлекает вариант "дипстрайк-отстрел с нурсов и мультилазера-залп с десанта". Незащищённые тылы врага будут плакать. солидарен. Благо штурмачей у меня полно, так что может возьму две

anonymous: У самого их два десятка Меня цена смущает. Какбе 50 баксов.

Chaplain: anonymous пишет: Меня цена смущает. Какбе 50 баксов. ну это да. Я не сразу 2, а по одной покупать буду

anonymous: Кстати, обратите внимание на того комиссар-лорда, о котором я говорил в сопредельном треде http://warseer.com/forums/attachment.php?attachmentid=41307&d=1214001137

Кор Фаэрон: Многие как увидели его в АВГУСТЕ подумали что Каин.

anonymous: Юргена, лазпистоля и чейнсворда нет. Про спецчаров в новом кодексе известны тока 3 вещи. 1)будет Крид(ну, это стандарт) 2)будет комиссар-герой минимум один 3)будет псайкер-герой(один)

Кор Фаэрон: anonymous пишет: 3)будет псайкер-герой(один)

anonymous: Заметим, что в этом кодексе псайкеры будут снова Примарис - т.е. обученные в Схоластике и злые. Минимум беты. А не те убожества самопальные, что сейчас. А именной, видимо, будет альфой.

Кор Фаэрон: anonymous пишет: А не те убожества самопальные, что сейчас. щас нелицензированные?

anonymous: Щас не боевые, а гражданские. Мелкие телепаты, утащенные в армию. Такими только Трон топить.

Chaplain: Кор Фаэрон пишет: щас нелицензированные? санкционированные, но хуита редкостная. Катят только с форсшашкой и хонорификой. З.Ы. Сделали бы им возможнность выбирать психосилы или хотя бы рероллы по таблице аки Варпхеды

anonymous: Скорее, просто адекватные силы сделают

Chaplain: anonymous пишет: Скорее, просто адекватные силы сделают и, надеюсь, разнообразные, а не спартанский ассортимент типа Бладов. И неплохо было бы, если дали возможность брать клавсы или digi-weapons

anonymous: Судя по ДоВу, лавсы таки будут. Хотя на кой чёрт они?

Chaplain: anonymous пишет: Хотя на кой чёрт они? реролл на ту вунд при 3-й силе полезен.

anonymous: Не, я в том смысле, что какого рожна гвардейцы забыли в рукопашке и с чего вдруг им тратить на неё очки? Коней вполне хватает.

Chaplain: anonymous пишет: Коней вполне хватает. когда как. anonymous пишет: Не, я в том смысле, что какого рожна гвардейцы забыли в рукопашке и с чего вдруг им тратить на неё очки? Ну это да

anonymous: когда как. а если не хватает, то бой всё равно уже проигран- враг недостаточно отстрелен

Chaplain: в свое время курсировали слухи об АР 3 хеллганов. Подтверждения им не нашлось?

anonymous: Нету. Да дадут рендинг, и усё, я думаю. Кстати, автор кодекса обещал "очень интересный" новый лазган. вот это должно насторожить

Фаэрон шлёт всех нах: ИГ УГ

anonymous: Смотря как покрасить

Кор Фаэрон:

Chaplain: anonymous пишет: Нету. Да дадут рендинг, и усё, я думаю. не, это уныло Лучше АР 3. После термосов с 3 инвулем я готов в это поверить

anonymous: Фигнам. Рендинг- это максимум надежд

Chaplain: Лучше бы силу подняли, рендинг щас не так решает. А то с 3-й S кисло долбиться об 30 орков.

anonymous: Об орков должны долбиться другие юниты в армии. Та же валькирия,мортиры... В ИГ не было и(надеюсь) никогда не будет универсального юнита

Chaplain: +1

anonymous: Что характерно, у нас в клубе- начинается стойкая боязнь моих ИГ, а приход нового кодекса уже начинают ждать как опокалипсиса. (игроков за маринад всех мастей в два раза больше всех остальных) Chaplain, а у вас с этим как в комьюнити?

Chaplain: anonymous пишет: а у вас с этим как в комьюнити? не знаю, в московских клубах давно не был- времени нет.(

anonymous: Свежая копипаста. Радует упоминание содержимого коробок. Чёрт, ещё одна доза пластикового наркотика... Command Squad Boxes will include all the special weapons in plastic (1 of each), 3 different officer heads, several different close combat weapons (Swords, Fists etc), various embellishments, 2 suits of officer armor, one more practical one more dressy, and 4 Cadians with a few new/special heads. - The Stormtrooper greens with the shotguns do not imply that IG Stormtroopers will be getting shotguns, but are instead for WH Arbites-style Stormtroopers. - Stormtroopers will not be released in the first wave, but instead may be released with an Inquisitor supplement oriented around Planetfall. - The new Ratlings are nice, the new psykers, not so much. - Commissars still exist in a capacity different to what they do now. They are allowed to attach to certain squads. However once a Commissar Lord is taken they have more freedom and there can be more of them. They are also cheaper(almost half of what they are now). - IG Sniper Squads, in addition to getting infiltrate, stealth, rangefinders, and sniper rifles will also get camo cloaks. - Vet Squads probably won’t be upgrades for platoons. - While sentinels, chimeras, and hellhounds will be able to attach to platoons as support vehicles, demolishers will not. - Support Squads are different now and are platoon attachments not command squad attachments. - Basic squad loadout will be 10 Lasguns or 9 Lasguns and a Laspistol for 40 points. - Platoon Drill will require a vox network. - Some squads will have access to heavy flamers. - New Catachan plastics will have scaled down arms. - No greatcoat plastics. - Ogryns will be T5, 4+ save, and FNP for the same price they are now. - Ogryns have no new models. At least not yet. The newish ones are current. - Some, but not all, tanks will be able to fire sponson weapons as Defensive weapons. - Cadian Rough Riders will be in the 1.5 wave. - Leman Russ boxes will include parts to make LRBT, Demolisher, Vanquisher, and Exterminator. - Chimera boxes will have parts for 3 other variants (including Hellhound). The Chimera will have 6 variants (though some of these sound like they’re just different Chimera weapon options). - Basilisk boxes may come with parts for Medusas and Griffons. - While you’ll be able to field more armor, you won’t be able to field an armored company as part of the regular codex. - And while you’ll be able to field more tanks, the true strength will be the numbers of guardsmen you can field. 110 Points for 25 Guardsmen with nothing but flashlights. - The Valkyrie will be different from the FW version, but not any huge difference. - A Spearhead Sentinel is one that is equipped with heavier weapons and meant to be the spearhead of an attacking force. It lacks Scout moves or the like but has slightly better front armor and several variant weapons.

Chaplain: anonymous пишет: - Stormtroopers will not be released in the first wave, but instead may be released with an Inquisitor supplement oriented around Planetfall. FFFFFUUUUUU...... Вцелом, мне все очень нравится. Ждем с нетерпением

anonymous: Ждём и красим, ждём и красим...

Chaplain: anonymous пишет: ждём и красим... +1. Из 40 гвардов покрашены только 15

Chaplain: Опять ИГ. Опять Колокол. TROOPS Penal Battalion: 50 pts. 1 Custodian and 9 Penal troopers. Ld 8. Rifle and close combat weapons. Scouts, Stubborn, "Desperate". Chimera: 55 pts. 12 10 10 Tank, Amphibious, Mobile Command Vehicle. Multi-laser, hull Heavy Bolter, searchlight and smoke launchers. Options: Upgrade Multi-laser to Heavy Flamer or Heavy Bolter - free; hull Heavy Bolter to Heavy Flamer - free; Storm Bolter or Heavy Stubber +10pts, Hunter-Killer Missile +10pts, Dozer Blade +10 pts, Extra Armour +15pts, Camo Netting +20pts. FAST ATTACK Hellhound: 12 12 10 Tank, Fast. Inferno Cannon: 12" Template, S6 AP4 Heavy 1 (like the previous version but there is no roll to hit and no partials, but reaches 12"). Devildog: 12 12 10 Tank, Fast. Fusion Cannon: 24" S8 AP1 Heavy 1, Blast, "Fusion". Banewolf: 12 12 10 Tank, Fast. Chemical Cannon: S1 AP3 Heavy 1, Template, Poison (wounds on a 2+ to "targets with resistance"). HEAVY SUPPORT - Leman Russ Special Rule: Can choose to move 6" and fire all weapons or fire nothing and move 6" +1D6". LR Battle Tank: 14 13 10 Tank. Battle Cannon. LR Exterminator: 14 13 10 Tank. Exterminator Autocannon: Heavy 4, Twin-linked. LR Vanquisher: 14 13 10 Tank. Vanquisher Cannon: AP2 Heavy 1, +1D6 penetration. LR Eradicator: 14 13 10 Tank. Eradicator Nova Cannon: 36" S6 AP4 Heavy 1, Large Blast, Ignores cover saves. LR Demolisher: 14 13 11 Tank. Demolisher Siege Cannon. LR Punisher: 14 13 11 Tank. Punisher Gatling Cannon: 24" S5 AP- Heavy 20. LR Executioner: 14 13 11 Tank. Executioner Plasma Cannon: 36" S7 AP2 Heavy 3. Basilisk: 12 10 10 Tank, Open Topped^. Medusa: 12 10 10 Tank, Open Topped^. Medusa Siege Gun: 36" S10 AP2, Heavy Artillery 1, Large Blast. "Fortification Buster" Ammunition: 48" S10 AP1 Heavy 1, Blast, +1D6 penetration. Colossus: 12 10 10 Tank, Open Topped^. Colossus Siege Cannon: 24-240" S6 AP3 Heavy Artillery 1, Large Blast, Ignores cover saves. Griffon: 12 10 10 Tank, Open Topped^. Griffon Heavy Mortar: 12-48" S6 AP4 Heavy Artillery 1, Large Blast, can choose to "repeat" (re-roll?) deviation dice roll. Manticore: 12 10 10 Tank. Storm Eagle Missile: 4 only. 24-120" S10 AP4 Heavy Artillery 1D3, Large Blast. Deathstrike: 12 12 10 Tank. Deathstrike Missile: 1 only. 12"-960" S10 AP1 Heavy Artillery***, Blast (radius 1D3+3"). Special Rules: - Cannot be fired on Turn 1. Each turn roll a D6, weapon can be fired on a 6. Modifiers: +1 per turn, -1 for each crew stunned or weapon destroyed results sustained. Can always be fired on the roll of a natural 6. - Any weapon destoyed results received are ignored, the only effect they have is to delay the launch. - Hits on vehicles in the area of the Deathstrike Missile are not calculated at half strength but at S10. ^These four can also be enclosed. Thats it ... I have heard on the other hand, from the same guy who took the photos, that: Ogryns: 25 pts, S5 T5 A3 Sv4+ and have "rabid assault" (Furious Charge?). Valkyrie: Skimmer. 24" move. Troops may disembark at any point in its movement, but more than 12" and they take a dangerous terrain check. Conscripts: Gone. Имхо деза

anonymous: Мнетоже так кажется. Нет правила арморед файрбэз у химеры, нет автопушки. Дэстрайк и мантикора имеют другие правила Глюки с пушкми ЛР

Кор Фаэрон: ЖАЖА1111111 ТЕЛОИД 111111111111 ПыЩЩЩЩЩЩЩЩЩь11!!1111 ПыЩЩЩЩЩЩЩЩЩь11111 ПыЩЩЩЩЩЩЩЩЩь ЖАЖА1111!1!!!!!1 УпЯЧКА ЛУЧИ ПОНОСА1111 ЪЖЧЛОадин ПыЩЩЩЩЩЩЩЩЩьадинадинадин!!! ПыЩЩЩЩЩЩЩЩЩьадин111111!! ПыЩЩЩЩЩЩЩЩЩь111111ад

Кор Фаэрон: ЖАЖА1111111 ТЕЛОИД 111111111111 ПыЩЩЩЩЩЩЩЩЩь11!!1111 ПыЩЩЩЩЩЩЩЩЩь11111 ПыЩЩЩЩЩЩЩЩЩь ЖАЖА1111!1!!!!!1 УпЯЧКА ЛУЧИ ПОНОСА1111 ЪЖЧЛОадин ПыЩЩЩЩЩЩЩЩЩьадинадинадин!!! ПыЩЩЩЩЩЩЩЩЩьадин111111!! ПыЩЩЩЩЩЩЩЩЩь111111ад

Кор Фаэрон: ЖАЖА1111111 ТЕЛОИД 111111111111 ПыЩЩЩЩЩЩЩЩЩь11!!1111 ПыЩЩЩЩЩЩЩЩЩь11111 ПыЩЩЩЩЩЩЩЩЩь ЖАЖА1111!1!!!!!1 УпЯЧКА ЛУЧИ ПОНОСА1111 ЪЖЧЛОадин ПыЩЩЩЩЩЩЩЩЩьадинадинадин!!! ПыЩЩЩЩЩЩЩЩЩьадин111111!! ПыЩЩЩЩЩЩЩЩЩь111111ад

Кор Фаэрон: ЖАЖА1111111 ТЕЛОИД 111111111111 ПыЩЩЩЩЩЩЩЩЩь11!!1111 ПыЩЩЩЩЩЩЩЩЩь11111 ПыЩЩЩЩЩЩЩЩЩь ЖАЖА1111!1!!!!!1 УпЯЧКА ЛУЧИ ПОНОСА1111 ЪЖЧЛОадин ПыЩЩЩЩЩЩЩЩЩьадинадинадин!!! ПыЩЩЩЩЩЩЩЩЩьадин111111!! ПыЩЩЩЩЩЩЩЩЩь111111ад



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